End of the World For Us
0
   EotW Home    Forums   Help Search Login Register  
September 06, 2010, 01:54:25 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: What? Zombies AND Post Apoc? .. yes.. it's true.. Two great things that sometimes go together.. now found here. Enjoy your stay!
 
Pages: [1]
  Print  
Author Topic: Dead Island Interview  (Read 282 times)
Harbinger
Administrator
Has an extra limb
*****

Clean Gene Factor: +0/-0
Posts: 0



WWW
« on: November 27, 2007, 11:07:36 AM »

PrimoTechnology.com has a review with Adrian Ciszewski, the producer of the upcoming tropical-island themed zombie survival game 'Dead Island'. There are some good tidbits in there like this one regarding what you can use as weapons:




"PT: What kind of combat should we expect? Close-quarters melee style? A traditional first-person shooter system?



AC: Definitely close-quarters melee style. Ultra realistic combat system and innovative controls allow for very precise hit system making the combat sensational and realistic. Each pickable object may serve as a weapon. Obviously the size and dimensions of certain objects make them useful only as projectiles.



Finally we want to gain real-life conditions in the game where each object that could be used as a weapon actually can be. Being in such locations as a hotel kitchen or room, shop for divers or gas station, gives us an opportunity to find objects necessary to fight with the living dead. Every location will offer various range of weapons assortment. Weapons will break gradually, for example wooden objects will finally crack and iron will bend which will reduce their effectiveness. Firearms is a rare phenomenon on the island and access to them will be very limited due to, for example, small amount of ammo. That is why the player has to constantly look for objects that can be used as effective weapons. That element brings all the fun when playing."




They also talk about how the game is going to primarily be an open-ended style and have some RPG elements.. which makes me start thinking of this more like a zombie-survival version of Oblivion or similar games.. which could be pretty fun :]




Thanks Voodoo Extreme


 Read the article: Dead Island Interview
Report to moderator   Logged
Pages: [1]
  Print  
 
Jump to:  

Theme by m3talc0re. Powered by SMF 1.1.8 | SMF © 2006-2008, Simple Machines LLC MySQL | PHP | XHTML | CSS
Page created in 0.056 seconds with 16 queries.